UI/UX Designer - Games
Posted 8d agochecked 7d ago
- Pay
- Not stated
- Location
- USA
- Work mode
- Remote
- Level
- Not stated
- Job type
- Contract
- Posted
- 8d ago
About the role
Innersloth is hiring a contracted UI/UX Designer for an unannounced game. The designer will create and maintain game interface designs and documentation, iterate on usability feedback, and collaborate with game directors, designers, artists, and engineers to bring the interfaces to life. Responsibilities Create original UI/UX designs that exhibit a strong understanding of layout, composition, iconography, typography, and accessibility, while aligning with the art direction and gameplay goalsCreate and maintain UI/UX documentation, style guides, flows, wireframes, prototypes, mock-ups, and ready-to-implement designsDesign UI elements such as menu interfaces, HUD, input controls, navigational components, informational components, and dialogue boxesDesign UI/UX that is responsive across multiple platforms, aspect ratios, and screen orientationsReport to the game directors while working closely with the game designer, artists, and engineers to help bring the game interfaces to lifeIdentify
via Jobfound
Skills
- UX Design
- Technical Writing
- Illustration
- Web Accessibility
About Innersloth
Everything else Innersloth has open, where they are hiring and what those postings say they pay.
Innersloth on hyr- This role is in
- USA